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Game of Thrones Armor Compilation by Donker316 Improved NPC Clothing - High Res by BaronDavid I've updates one set of robes I missed on the first upload, think all of them are covered now.įemale conversion to 3BA - BHUNP - CBBE: If you find any and can work out what model they should be then please let me know and I'll update. I believe I've got them all but there are a) a LOT of armours and b) both the file-naming conventions and the in-game names suuuuck for troubleshooting so there may be a few missed. No physics support on 99% of these ones as most of the clothes included are at least a couple of layers thick and physics don't really make sense One outfit, the vagabond hide does have chest and belly physics as it is a single shirt.
#Cabal amidianborn skyrim mod
I try very hard to only use texture replacement / plugin-based with a proven track record, but yeah, maybe there's something in there - though the vast majority are same as SR:LE (but lighter on the scripted mods end), and so many people are reporting great success using that lineup of mods/textures.Īnyhow, as I recommended to Nearox I'm going to cut my whole mod list out of the equation completely and just run 100% vanilla Skyrim tests, straight from Steam, with only ENBoost & SSME (unless I hear clear confirmation of reasons not to use SSME, in which case I'll have to do vanilla + SKSE).One of Skyrim's most well known and largest armour/clothing packs ported to Sam Light with weight and morph support. 133 new outfits, probably best used to inject some additional variety to NPCs, personally I'd stick to newer, more unique outfits for hero characters like the player character and followers. You're preaching to choir on the recommendation of Mod Organizer - I don't know what I'd do without it.
#Cabal amidianborn skyrim code
I came to that conclusion because as far as I know, both methods make no further changes to or interact with TESV.exe after the three lines code are patched.Ĭan anyone confirm this or otherwise explain how they may effect TESV.exe for the advice on hunting down mods to solve my remaining CTD issues. So, I have assumed that if I see that the mem block 1 value has changed as expected, then there is otherwise no difference in how Skyrim will behave after that, regardless of which method is used.
#Cabal amidianborn skyrim Patch
Since I didn't see any repsponses, I'll ask about the differences in SSME again (sorry for a little spam):īoth sheson's original (skse_steam_loader.dll) method and Queued's (d3dx9_42.dll) variant both use a dynamic library to inject the modified code to patch TESV.exe. I also point you to problems have you had with using SSME? The two blocks should be completely independent, in your code you just showed changing one will change both, this is not a good idea.įor example in my code i can set 512/1024 split, if i set that in yours the first block would try and assign 1.5gbĮDIT: Ahhh i see what has happened, you may have read my code as being one variable for two memory blocks, its actually two independent memory blocks, Memblock1 and Memblock2, they are configurable as MB in the ini file and the code adjusts them to the correct values, trust me they work and have worked for many many people for over a week. block1 to 512MB and block2 to 1024MB bad things could happen.Īctually I am not sure you are correct, that code was provided by Sheson (check page 6), the first block allocation according to code by default is already 512Mb, in hex 0x200, so my code defaults the first block to 256 and adds the hidden 256 that a user would not normally see. You are assuming that MemBlock2 is always equal to 256MB. I cleaned Skyrim.esm, Dawnguard.esm, HeathFire.esm and DragonBorn.esm too.Ĭode: Select all SafeWrite32(0x00687e87+2, MemBlock1+MemBlock2*1048576) I replaced the High Res Texture Pack with this : Using everything, I hit my 2gb of VRAM pic anyway. I am using of course UNP body and Better Male Body and Faces. For hair, Natural Apachii Retexture and Superior Lore Hair are good. Book Covers Skyrim is cool for books and paper. ) or Kobayashi (clothes) are great (very beautiful while being optimized). You can quietly add ENB and textures packs (I used compressed 1024*1024 textures for objects, 512*512 for small objects and 2048*2048 with Parallax for landcapes). The Dance of Death - Ultimate Edition.espĭD - Realistic Ragdoll Force - Realistic.esp Unique Region Names - Dragonborn COT Patch.esp Lanterns Of Skyrim - All In One - Somber ENB.esp StaticMeshImprovementMod-FurnitureChestSnowFix.esp StaticMeshImprovementMod-DragonbornTernFix.esp
#Cabal amidianborn skyrim full
Remove Interior Fog V2 - Full Version.esp Lanterns Of Skyrim - All In One - Main.esm Skyrim Project Optimization - Full Version.esm